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Borbifier public BETA is here! Download on page 1.
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jobro

Joined: 31 Mar 2007
Posts: 156
Location: Stockholm, Sweden

PostPosted: Sat Mar 31, 2007 7:17 am    Post subject: Borbifier public BETA is here! Download on page 1. Reply with quote
BETA PERIOD SOON OVER!

So what is Borbifier? To put it simple it let's you locate the sounds that you want to have in your borb, it let's you randomize each sound on it's own or all parameters of that kind just on the fly, yes you can randomize everything as well as the picture shows. Finally it writes the borb, copying the assigned sounds and the installer files.+ the image straight to your destination folder.

Here is an image of it in use:


Release is out, here you go:
http://www.speedyshare.com/560644844.html


Last edited by jobro on Sun Jul 22, 2007 11:24 am; edited 5 times in total
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Shadowtech

Joined: 28 Mar 2007
Posts: 21

PostPosted: Sat Mar 31, 2007 3:42 pm    Post subject: Reply with quote
Great idea, this could really come in handy and make the process much simpler.
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jobro

Joined: 31 Mar 2007
Posts: 156
Location: Stockholm, Sweden

PostPosted: Sat Mar 31, 2007 5:10 pm    Post subject: Reply with quote
I think so to, just some minor bugs to sort out. I'm looking into having the program play the files when you select them in the filedialog as well as have a play button beside all sound lines. I've been able to play wav files but ogg is anothe cent.
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tgersic
Site Admin

Joined: 22 Mar 2007
Posts: 218

PostPosted: Sat Mar 31, 2007 5:20 pm    Post subject: Reply with quote
This is awesome! Very Happy

I can't wait to use it...

What library are you using for the audio?
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sleem

Joined: 27 Mar 2007
Posts: 25
Location: Phoenix

PostPosted: Sat Mar 31, 2007 5:58 pm    Post subject: Reply with quote
Whoa! What the... cool!
A
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Hi. I'm Ariel. This is my kradical sig.
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jobro

Joined: 31 Mar 2007
Posts: 156
Location: Stockholm, Sweden

PostPosted: Sat Mar 31, 2007 6:15 pm    Post subject: Reply with quote
I'm working in Delphi7, and I'm using the JEDI JCL / JVCL component packs and from it their waveplayer. I have the AudioLab components installed but I can't afford to purchase the full package for commercial use so I don't use it.

So I made the first alpha test, created a borb and what can I say. This creates everything that you need, even makes the installer work! All you need to do is to supply the installer. Might as well embed it inside the program but then the program size will go up another megabyte or so, and I dunno if I have the right to do so from the author of it.
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tgersic
Site Admin

Joined: 22 Mar 2007
Posts: 218

PostPosted: Sat Mar 31, 2007 7:02 pm    Post subject: Reply with quote
Quote:
I'm working in Delphi7, and I'm using the JEDI JCL / JVCL component packs and from it their waveplayer.


Ah, cool. I've never used Delphi before...I thought maybe I'd be able to help you get .ogg playback working, but I've never used Pascal before, so I won't be much help...

Quote:
I dunno if I have the right to do so from the author of it.


Yeah, do whatever you want with the borb installer...it's freely redistributable.
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jobro

Joined: 31 Mar 2007
Posts: 156
Location: Stockholm, Sweden

PostPosted: Sat Mar 31, 2007 7:04 pm    Post subject: Reply with quote
Cool man, checked your inbox yet?
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tgersic
Site Admin

Joined: 22 Mar 2007
Posts: 218

PostPosted: Sat Mar 31, 2007 7:16 pm    Post subject: Reply with quote
jobro wrote:
Cool man, checked your inbox yet?


Yup, it definitely works...very cool. I haven't created a borb with it yet, though...Gotta run...be back in a bit Wink

Thanks!
Tom
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tgersic
Site Admin

Joined: 22 Mar 2007
Posts: 218

PostPosted: Sat Mar 31, 2007 9:44 pm    Post subject: Reply with quote
Okay, I gave it a try. It seems to work pretty well. Very Happy

Check your PM's for some comments...
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jobro

Joined: 31 Mar 2007
Posts: 156
Location: Stockholm, Sweden

PostPosted: Mon Apr 02, 2007 4:07 pm    Post subject: Reply with quote
Ok news comming in.

* You can now randomize each sounds on it's own.

* Playback is started to be implemented so you can play each sound to easier figure out what to use it for.

* All sounds will be copied to the destination directory where the installer will be unpacked as well.

* LED's indicate whether the file exists or not, and as long as there is missing files you cannot save the borb.

* Nice splash screen created.
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Shadowtech

Joined: 28 Mar 2007
Posts: 21

PostPosted: Mon Apr 02, 2007 9:21 pm    Post subject: Reply with quote
Sounds great, can hardly wait to test this program out when it's ready. I noticed though that in your screenshot, one of the "intensity" buttons is somewhat misaligned compared to the others.
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tgersic
Site Admin

Joined: 22 Mar 2007
Posts: 218

PostPosted: Mon Apr 02, 2007 10:10 pm    Post subject: Reply with quote
Cool...it's looking good Very Happy
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jobro

Joined: 31 Mar 2007
Posts: 156
Location: Stockholm, Sweden

PostPosted: Tue Apr 03, 2007 2:37 am    Post subject: Reply with quote
Shadowtech wrote:
Sounds great, can hardly wait to test this program out when it's ready. I noticed though that in your screenshot, one of the "intensity" buttons is somewhat misaligned compared to the others.

Fixed straight afterward I posted the picture. Very Happy Sorry.

* The left LEDs indicateif a file is missing.

* Installer is embedded and extracts properly.

* Had some directory issues with files not created where they should be, fixed.

* Sounds are now copied to the destination's Audio folder. At least one does, willl enable the rest tomorrow.

* A stop button has been added that stops the playback.

* The randomize button has been moved, resized and renamed to Rnd to make room for new buttons.

* A new button Cl. all deletes every setting such as sound files, happyness etc etc.

Will most likely have a BETA out on wednsday.
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tgersic
Site Admin

Joined: 22 Mar 2007
Posts: 218

PostPosted: Tue Apr 03, 2007 2:52 am    Post subject: Reply with quote
jobro wrote:

Will most likely have a BETA out on wednsday.


Kickass! ...can't wait Wink
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